Unreal Tournament Map "DM-Volcano"

Role : Level Design
Duration : 5 weeks
Team : 1
During the game,when a certain number of deaths occured,a "gold Snicht" , a ball, spawn and move on the map. If a player takes it, his team win point.
My Work :
- level design
- Modularity Level Design
- map Balancing




Feedback
This is my first public multiplayer map. I've make many research to understand how could work a good map. I didn't know the game so I played many time to study it's mechanisms and find what I felt fun. I created and iterated then 4 maps, finally finishing with this one.